Zero-Shot 3D Reconstruction with LiteReality-Agent
We tested LiteReality-Agent end-to-end on a scan of our laboratory to explore how code-driven agents can move 3D reconstruction beyond visual appearance toward structured, interactive scenes. A deterministic base pass first reconstructs the empty room, then an agent edits a single Python scene file containing geometry, materials, and articulation. It compares the generated scene with the physical scan, measures discrepancies, and iteratively corrects the code. This is an exploratory step toward useful scene models for design, robotics, and engineering; some objects still remain meshes rather than full CAD models.
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From a physical lab scan to a structured, agent-corrected 3D scene